project-image

No Nazis in Valhalla

Created by Wes Ascolese

A NSR TTRPG about heroic actions, fighting wrongs, and burying axes in Nazis. Grindcore System.

Latest Updates from Our Project:

April Update
9 months ago – Mon, Apr 15, 2024 at 10:50:43 AM

Radio Silence

So sorry for the lack of an update sooner my faithful supporters. Life has been kicking me in the teeth, but this thankfully has not impacted the development of the game at all. Grindcore by Chris Koger (not yet available) has gone through some updates and improvements which is all good news for the health of the game as it is the core system.

The Grind

Here is a little taste of the system itself with its main resolution mechanic and the threat mechanic. 

When you want to do something and there is a chance for failure or there is immediate pressure or danger your GM will tell you the applicable STAT and you will roll 3d6 + STAT and check the result from below: 
Surge:  (14 - 20)   — You succeed  
Grind:  (10 - 13)   — You succeed and add 1 Threat 
Botch:  (9 or less) — You fail and add 2 Threat

Threat

Threat is a mechanic that abstractly measures the danger of what is going on immediately around you, as well as in the larger scheme of your session. 

Threat starts at 1 and Threat Level starts at 1. Whenever the Threat hits or exceeds 13, subtract 13 from it and go up a Threat Level. The DM will then introduce a complication to the situation you are currently engaged in.  

With each higher Threat Level, the overall situation is also getting more deadly or complicated behind the scenes. At every 5 levels of Threat Level, something calamitous happens complicating your situation or escalating the danger.  

At the end of an adventure arc or session, or at your GM’s discretion, the Threat Level will be lowered again back down to 1. 

Character Building

Character building in No Nazis in Valhalla will be entirely modular to grant heightened sense of individuality among characters. 

Starting you will choose powers/abilities from the following sources:

Your Commander : How you operate in a team and what your specialized training has given you.

Your Patron Deity: Supernatural abilities that will help you defeat the advanced technology of the invading fascists

Your Archetype: What type of warrior you are and how you operate in combat

Further more your gear will offer you abilities as well. All this to say a Berserker under the tutelage of Ivar the Boneless who worships Bragi will significantly different than a Berserker of the same tutelage who worships Gullveig.

Sketch Cards!

Some amazing art from the one and only Hodage RPG. These are some of the sketch cards coming your way if you backed the hand bound tier or added it as an add-on.

Any questions comments or concerns message me here or email me at [email protected]

We Did It!
10 months ago – Fri, Mar 01, 2024 at 05:38:41 AM

I Will Never Stop Thanking You

Thank you all again for so much support when given very little information. I think its going to be a very fun little game, but I can say that a hundred times and it means nothing without something to see. So again thank you for your leap of faith.

What's Next

A couple things will be coming down the pipe. First and foremost will be to get you a Quick Start Play Test Document. My goal for this is something for you by the end of March. It could be sooner it could also be later, I am in fact human much to my dismay. Next will be fleshing out lore, monsters, etc. Sometime durring this I will likely set up Backer Kit. Then a round of editing or two, followed by yours truly doing the layout. PDFs are scheduled to drop in August and print will come shortly after that. 

Thank you all again and I hope you like the final product.

24 Hours Remain, Get Your Axes Ready
10 months ago – Thu, Feb 29, 2024 at 04:54:34 AM

Beyond What I Imagined

Thank you all so much for your tremendous outpouring of support. This project would not be possible without all of you. I am hard at work on ironing out rules to get you all a playtest document for the rules. I think the rules for Grindcore are pretty well buttoned up but I have some additions for NNiV.

Hodag is about half way done with the sketch cards (dude is a machine).  I'm gathering some design implements for layout. Editors lined up, and they are chomping at the bit. Things should move fast. 

Not much to update other than, WE DID IT!

One Week Left!
10 months ago – Thu, Feb 22, 2024 at 04:49:34 AM

The Last Leg

Only roughly a week to go before this project funding comes to an end. I've been incredibly gratful for all of the support. I havent been throwing out stretch goals because I would really like this to be as good as it can be without giving myself a bunch of extra stress. There will be some upgrades due to just what I want to happen with the book. I hope you all are pleased with the final product.

Hodag Continues to Axe Fascists

More and more art comes pouring out from the vast well that is HodagRPG. This zine is going to have some really world class art. He continues to amaze me with his skill and generosity.

As of writing this there are still 19 Sketch Cards available. Get them while you can!

Killer Project

Lastly I'd like to highlight a killer project:Blister CrittersA mutant cartoon animal TTRPG by Stillfleet Studio! It looks great and the production quality is out of this world. They are also very pro union among several other great stances

A few words from Wythe:

*Blister Critters* by Anthony Grasso, co-developed by Wythe Marschall, is an innovative and surreal TTRPG in which players take on the role of small animals (Critters) in a radiation-blasted, eco-apocalyptic, human-free Saturday-morning cartoon!

*Blister Critters* uses a fast, animal-focused version of the Grit System that powers the sci-fi game Stillfleet, including rules for finding and hacking all of the Stuff (capital S) that humanity let behind.

The book comes with 66 animals, tons of mutations, rules for GMing a cartoon show, and more. You can also pick up a the *Blister Critters Boxed Set*, which includes 48 cards featuring Beasts (dangerous, bigger-than-Critter mutant animals) and Bliffs (animated Stuff), stickers, dice, the Tons-o-Stuff Mega-Poster, and the *Book of Ad-Libs*.

Help us bring a very fun and timely game to life! Stretch goals fund more useful and beautifully designed components in every boxed set. Just look at Tony’s amazing art!

https://www.kickstarter.com/projects/wythe/blister-critters

We Funded and Hodag is a Machine!
11 months ago – Thu, Feb 15, 2024 at 07:53:54 AM

We Funded

Full transparency we funded almost a week ago, but I am unfortunately human and had some struggles to overcome. From the innermost corridors of my soul I thank all of you. This project while a fun exercise is also incredibly important in letting know Fascists and other adjacent people that they are not welcome in this space. Two more weeks!

First Stretch Goal

If we manage to hit 3k I will expand the zine to 48 Pages giving us room for more art, more creatures, and more lore!

Hodag the Art Fiend

I had mentioned that HodagRPG had graciously donated some art but I was not prepared for the level of art I would recieve. Here are some early pieces as a way to say thank you to all of our faithful supporters.

His generosity knows no bounds, and he is also donating something for backers! 50 of his famous sketch cards! All of the Patron of the Arts levels will be receiving one as a thank you. The other 30 will be put up as an addon for anyone who wants one. Below Are some examples (of course yours will be viking themed). These are original pieces of art and will be a treasured Keep Sake

Remember to shout us out on all the social media platforms. As a reminder here are Hodags Socials!

https://hodagrpg.itch.io/

https://www.instagram.com/hodagrpg

https://bsky.app/profile/hodagrpg.bsky.social

https://x.com/HODAGRPG